RetroOps v0.7.3
Home
Continue Playing
Pick a game
Controller-first launcher backed by linuxserver/retroarch.
Continue Playing
A Play Ā· X Details Ā· Y AchievementsRecently Added
LB/RB sectionsSystems
Filter your libraryLibrary
All Games
RetroAchievements
Hardcore-first profile
Native RetroArch owns achievement login and hardcore enforcement. RetroOps generates the profile config and keeps the status visible.
System
Runtime & Roadmap
Admin Mode
Library and profile management
Profile
Library Editor
Edit the selected game from Game Mode/Library. Use variants for challenge runs like PokƩmon Blue - Professor Oak Challenge.
Metadata saves to ./metadata; art saves to ./artwork.
ScreenScraper
Use ScreenScraper as the primary retro metadata provider. Internal mode only needs your ScreenScraper username/password. Free accounts work, but they are slow/rate-limited.
Advanced developer credentials (optional later)
ScreenScraper settings save to ./config/screenscraper.json.
RetroArch backend
linuxserver/retroarch runs behind RetroOps. Use the proxied path when RetroOps is served through HTTPS.
Loading RetroArch access infoā¦
Server Settings
Set the public URLs used behind Nginx Proxy Manager. Leave API blank for same-origin /api.
Loading server settingsā¦
Mounted folders
Use .env to point RetroOps at existing ROM, saves, BIOS, profile, and RetroArch config folders without uploading through the UI.